Selected publications//

Below you will find a selection of my publications, for the full list, please visit my CV.

Books

Video Games Between Postcolonialism and Postcommunism, Boston: De Gruyter, 2025

Immersion, Narrative, and Gender Crisis in Survival Horror Video Games. 2021. London: Routledge, 2022.


Articles and chapters

From Saviour to Colonial Perpetrator. Manipulating Player Empathy in Silent Hill 2 and Silent Hill Origins.” Gaming and Affect, special issue of Parallax, ed. Laurent Milesi, vol. 28, no. 2, 2022, pp. 179-194.

From Male to Colonial Gaze: The Intersection of Patriarchy and Colonial Discourse in the Rebooted Tomb Raider Video Game Series.” Video Games and Spatiality in American Studies. ed. Dietmar Meinel. Boston: De Gruyter, 2022. pp. 101-116.

Playing with Shakespeare in Silent Hill 3 and Manhunt 2: From Reverence to Rejection.” Shakespeare and Gaming, special issue of Borrowers and Lenders: The Journal of Shakespeare and Appropriation, ed. Michael Lutz. vol. 13, 2022.

Can Artificial Humans Go to Heaven? Transhumanist Salvation in Shelley’s Frankenstein and the Hitman Series.” Religious Narratives in Contemporary Culture: Between Cultural Memory and Transmediality. eds. Maria-Sabina Draga Alexandru, Dragoş Manea. Leiden: Brill, 2021. pp. 180-199.

Salvaging Patriarchy in the 2018 Film Adaptation of Tomb Raider.”  English Literature. Vol. 6, 2019, pp. 127-140.